06-21-2013, 10:36 PM
I kinda think the last paintovers didn't really address a fundamental issue and that was one of composition and depth so I waded in with an entry.
The two main focal points are the robot head and the figure/panel...I redid the canvas to plonk those smack in points created by successive divisions with the rule of thirds. I also adjusted the perspective so it was more a looking up almost 3 point persp. viewpoint to get a sense of scale going.
I added depth and separation to the important silhouettes, namely the figure, the panel, and the robot. Added a background with lighter value to pop the robot out and add more to the space. Added a bit more foreground stuff happening, some point lights and slight detail implications to solidify the head as a focal point. Also added a few pipes and in the background to add interest and drive the comp even more. I think the saturation was probably a bit much overall in your original, but I think you don't want to wash out your image too much either...so just find a place to keep that saturation to best effect. To tweak this easily I used a saturation layer over top and filled it with a moderately saturated colour. Then with a soft airbrush and a more saturated version of the same colour, went in and brushed in over the places I wanted the most saturation. The more saturated colour you brush over in that layer the more saturated the underlying colours will be. Great stuff these layer modes.
Finally did a colour balance on the entire image to bring a bit of warm into the shadows overall and create a more dynamic palette
Hope that was useful.
The two main focal points are the robot head and the figure/panel...I redid the canvas to plonk those smack in points created by successive divisions with the rule of thirds. I also adjusted the perspective so it was more a looking up almost 3 point persp. viewpoint to get a sense of scale going.
I added depth and separation to the important silhouettes, namely the figure, the panel, and the robot. Added a background with lighter value to pop the robot out and add more to the space. Added a bit more foreground stuff happening, some point lights and slight detail implications to solidify the head as a focal point. Also added a few pipes and in the background to add interest and drive the comp even more. I think the saturation was probably a bit much overall in your original, but I think you don't want to wash out your image too much either...so just find a place to keep that saturation to best effect. To tweak this easily I used a saturation layer over top and filled it with a moderately saturated colour. Then with a soft airbrush and a more saturated version of the same colour, went in and brushed in over the places I wanted the most saturation. The more saturated colour you brush over in that layer the more saturated the underlying colours will be. Great stuff these layer modes.
Finally did a colour balance on the entire image to bring a bit of warm into the shadows overall and create a more dynamic palette
Hope that was useful.