07-01-2013, 05:05 PM
Again replying though I probably won't be in on this go-round.
@Yolo
1. Yeah fair enough, I guess I was meaning in terms of getting other people on board if you wanted more participants, but it would probably make things too complicated really.
2. Yep I think 2 weeks is the sweetspot. Think about the bloodsports...that's two weeks for only one illustration most times and it's always a push to get there (for me anyway lol) . Wrt to time I don't think there is that much benefit to be gained from trying to do things overly quickly. A whole world in 1 week (or 1 day) is a crazy stunt and it would be challenging no doubt and probably interesting to see results, but to be fair it probably won't result in much that is very good. It pays to take the time to do things well, especially when still learning. Speed will come with practice and time.
3) Most of the long term pros I know are gagging to get some time to do their own stuff and not do some other random's IP because....well....that is what made them want to create worlds in the first place; Their own worlds...not someone else's. Interestingly I found recently that I was focused too much on trying to be a certain something with my work and it backfired because I wasn't enjoying it. It showed. The moment I started focusing less on crazy study and what I thought I should be doing, and working on my own projects and picking only the freelance gigs I really enjoyed and so on, my work leveled up almost immediately. True enjoyment of the work is one ingredient that isn't really talked about a lot, but I believe it really affects the quality of what you put out.
I guess what I'm saying is if someone wants to do their own thing, you shouldn't clamp down on that if it's totally off topic, because in my opinion it is a great (arguably better) thing to be doing, But at the same time I do agree that if people don't have an idea then a restrictive prompt can be helpful, so Eduardo's idea of a list of briefs would work quite well.
You can practice doing work you don't really want to when you start getting paying work but I don't see why you would ever actually WANT to practice that !? :P
Anyway I shouldn't be talking so much as I won't be participating any time soon so I leave it up to you guys.... :D Can't wait to see the results!
*bows out
@Yolo
1. Yeah fair enough, I guess I was meaning in terms of getting other people on board if you wanted more participants, but it would probably make things too complicated really.
2. Yep I think 2 weeks is the sweetspot. Think about the bloodsports...that's two weeks for only one illustration most times and it's always a push to get there (for me anyway lol) . Wrt to time I don't think there is that much benefit to be gained from trying to do things overly quickly. A whole world in 1 week (or 1 day) is a crazy stunt and it would be challenging no doubt and probably interesting to see results, but to be fair it probably won't result in much that is very good. It pays to take the time to do things well, especially when still learning. Speed will come with practice and time.
3) Most of the long term pros I know are gagging to get some time to do their own stuff and not do some other random's IP because....well....that is what made them want to create worlds in the first place; Their own worlds...not someone else's. Interestingly I found recently that I was focused too much on trying to be a certain something with my work and it backfired because I wasn't enjoying it. It showed. The moment I started focusing less on crazy study and what I thought I should be doing, and working on my own projects and picking only the freelance gigs I really enjoyed and so on, my work leveled up almost immediately. True enjoyment of the work is one ingredient that isn't really talked about a lot, but I believe it really affects the quality of what you put out.
I guess what I'm saying is if someone wants to do their own thing, you shouldn't clamp down on that if it's totally off topic, because in my opinion it is a great (arguably better) thing to be doing, But at the same time I do agree that if people don't have an idea then a restrictive prompt can be helpful, so Eduardo's idea of a list of briefs would work quite well.
You can practice doing work you don't really want to when you start getting paying work but I don't see why you would ever actually WANT to practice that !? :P
Anyway I shouldn't be talking so much as I won't be participating any time soon so I leave it up to you guys.... :D Can't wait to see the results!
*bows out