08-15-2013, 12:22 PM
I think the sword higher works fine, but isn't necessary. Her face is more important.
I'm partial to C, but I think you should avoid the last two, simply because she's no longer acknowledging the giant snake, and not in a cool way, which I think was the problem the first time.
Having her in a combative pose and at the same time not seeming to acknowledge the giant snake with it's mouth wide open behind her makes her look completely unaware, as opposed to having a badass nonchalant attitude about the monster. If you were going for that, she wouldn't even bother to get in a combative position. Think Dante from the Devil May Cry series.
Instead of being cool, it just appears something off screen is more important to fight, but we'll never find out what that is.
I think that having a combative pose, and having it clear that she's aware of the snake (bonus cool points for not facing the enemy, but it must be 100% clear she knows it's there), then combined with a confident expression is all that you need to make the character cool and badass enough in a more subdued way than the over-the-top example I posted, and will work perfectly fine.
Outside of that issue, the rendering is lovely. But I agree with Madzia about tweaking the composition a bit.
I'm partial to C, but I think you should avoid the last two, simply because she's no longer acknowledging the giant snake, and not in a cool way, which I think was the problem the first time.
Having her in a combative pose and at the same time not seeming to acknowledge the giant snake with it's mouth wide open behind her makes her look completely unaware, as opposed to having a badass nonchalant attitude about the monster. If you were going for that, she wouldn't even bother to get in a combative position. Think Dante from the Devil May Cry series.
Instead of being cool, it just appears something off screen is more important to fight, but we'll never find out what that is.
I think that having a combative pose, and having it clear that she's aware of the snake (bonus cool points for not facing the enemy, but it must be 100% clear she knows it's there), then combined with a confident expression is all that you need to make the character cool and badass enough in a more subdued way than the over-the-top example I posted, and will work perfectly fine.
Outside of that issue, the rendering is lovely. But I agree with Madzia about tweaking the composition a bit.