Theorizing massive improvement.
#12
To be honest this is the topic I've been looking for. Maybe we could list some things that are in our opinion good for fast developement.
I must say that for me, quick studies are the best way to learn, but you cannot do it mindlessly. For example from quick fruit color studies I learned alot about shadow, hightlight, midtone, the color saturation that they most likely to have, the color of reflected light, of cast shadow, that the occlusion shadow is the darkest, etc. I will definitely use this knowledge in a bigger piece of art, from imagination (I already try to). If you draw "big scenes" and they don't seem to be working and you don't know why, the mindfull studies will really help you to improve. More than struggling with big piece and after not beeing happy with the effect, starting another one, repeating the same errors.

So maybe the point is finding problem, work it on, use the knowlegde in your bigger piece. :)
What's more.. in my opinion, theory after all is important. You read something, then you try out what you taught yourseft with this book.

Maybe we could do some fast-developement-things list?

It's a somewhat solitary existence, a bit like a lighthouse keeper throwing a beam out into the darkness, in faith that this action might help someone unseen.

BombMy Sketchbook (critique welcome)Bomb
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Messages In This Thread
Theorizing massive improvement. - by OtherMuzz - 06-24-2013, 10:51 PM
RE: Theorizing massive improvement. - by Madzia - 06-24-2013, 11:26 PM
RE: Theorizing massive improvement. - by SpectreX - 06-25-2013, 04:44 AM
RE: Theorizing massive improvement. - by Madzia - 06-25-2013, 05:18 AM
RE: Theorizing massive improvement. - by SpectreX - 06-26-2013, 04:38 AM
RE: Theorizing massive improvement. - by SpectreX - 06-26-2013, 04:58 AM
RE: Theorizing massive improvement. - by kerm - 10-07-2013, 09:54 PM
RE: Theorizing massive improvement. - by nyvivianv - 10-08-2013, 04:59 AM
RE: Theorizing massive improvement. - by kerm - 10-09-2013, 08:36 PM

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