Stuck on detail/texture
#1
Hello!

The CD community was generous enough to give some very helpful critique on a previous piece, for which I'm very thankful!

I'm a little stuck on this piece. I'm working with a specific design for the mecha, and the sky is to be overcast according to the story, but those are the only specs I really need to follow.

I'm satisfied with the composition, but the texture and topology of the sand has me pretty confused.

Any pointers would be very much appreciated.

Thanks,

-JVS

P.S. I've been looking at these as reference so far...
http://cghub.com/images/view/128330/
http://cghub.com/images/view/237607/
http://cghub.com/images/view/672587/


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Messages In This Thread
Stuck on detail/texture - by SaidTheJoker - 12-23-2013, 11:46 AM
RE: Stuck on detail/texture - by Amit Dutta - 12-23-2013, 09:28 PM
RE: Stuck on detail/texture - by SaidTheJoker - 12-24-2013, 12:36 PM
RE: Stuck on detail/texture - by Amit Dutta - 12-24-2013, 12:53 PM

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