01-21-2014, 03:16 PM
I've noticed something about talent and it's usage, adding onto all this.
Some assume whatever something is that they don't know about, or see as some sort of arcane thing, consider talent to be gospel in all forms of anything ever (most people, my uncle lel). But as people progress in that specific craft they stop using the word 'talent' and start using other words for what they think talent is or could be (or what people see that they think is talent yeah this is confusing). At the upper echelons of said craft, or those that are well known in that field, they consider talent either an insult or just another word for "hard work" (Gabe Newell, Picasso).
That leads to a personal point, honestly: The word 'Talent' is used to define something that is subjective. Even in cases where someone does say "x is not talented" or "x is naturally talented" there are many many factors we do not consider: We don't know when that person actually 'started' something, we don't visually see how much that person puts into what they do (or don't put into), we don't see the machinations or the very passive things something someone does that could/does add to their craft that nobody thinks of. It's dated grey area more oft than not. That's just my opinion, though.
To go along with what everyone is saying in this thread, all this could be equated to a couple traits from the fallout games called "Prodigy" and "Slow Learner" (Keeping in mind I'm not sure if these are in any of the base games and I'm sure these aren't their names). Both slow your exp gain, but the former gives you a nice stat boost early on while the latter gives you more points per level to spend, and you can't have both at the same time. Somewhere, there's a gradient scale for 'talent' and while many people hover around the middle, both of those traits would fit on each end.
Idunno.
Some assume whatever something is that they don't know about, or see as some sort of arcane thing, consider talent to be gospel in all forms of anything ever (most people, my uncle lel). But as people progress in that specific craft they stop using the word 'talent' and start using other words for what they think talent is or could be (or what people see that they think is talent yeah this is confusing). At the upper echelons of said craft, or those that are well known in that field, they consider talent either an insult or just another word for "hard work" (Gabe Newell, Picasso).
That leads to a personal point, honestly: The word 'Talent' is used to define something that is subjective. Even in cases where someone does say "x is not talented" or "x is naturally talented" there are many many factors we do not consider: We don't know when that person actually 'started' something, we don't visually see how much that person puts into what they do (or don't put into), we don't see the machinations or the very passive things something someone does that could/does add to their craft that nobody thinks of. It's dated grey area more oft than not. That's just my opinion, though.
To go along with what everyone is saying in this thread, all this could be equated to a couple traits from the fallout games called "Prodigy" and "Slow Learner" (Keeping in mind I'm not sure if these are in any of the base games and I'm sure these aren't their names). Both slow your exp gain, but the former gives you a nice stat boost early on while the latter gives you more points per level to spend, and you can't have both at the same time. Somewhere, there's a gradient scale for 'talent' and while many people hover around the middle, both of those traits would fit on each end.
Idunno.