03-12-2014, 04:11 AM
Great updates as always :) That feeling of one day I will do something portfolio worthy...I know those feels. Hope you don't mind, I did a paintover of that CHOW because I think this could really be something for your portfolio with some small changes:
-The implied perspective is that we are looking up, so I adjusted her legs to be more of a sitting position as if we are looking up at her. I see that you angled them how someone would normally sit IRL if they were right on the very edge of the ledge, but I would recommend reference for that because it's a tricky angle
-She also looked a little short but I figure that for a character illustration like this you want her looking really heroic, so I free transformed her body just to stretch it and make it longer
-The gesture of her torso - from the pit of her neck to the center of her ribs to the crotch-is right now a straight line, which is a little static, so I moved her upper shoulders/head just slightly to the left, to make it more of a curve
-The image looked a little off center so I cropped some off the left side of the picture
-The stars behind her stop right where she is, so I extended it to keep going off to the right
-The background felt a little empty, so I added random tech bits and bobs
It's super rough cut and paste, but I hope it's helpful in some way and not too preachy or whatnot. The rendering, values, and colors are all spot on man.
-The implied perspective is that we are looking up, so I adjusted her legs to be more of a sitting position as if we are looking up at her. I see that you angled them how someone would normally sit IRL if they were right on the very edge of the ledge, but I would recommend reference for that because it's a tricky angle
-She also looked a little short but I figure that for a character illustration like this you want her looking really heroic, so I free transformed her body just to stretch it and make it longer
-The gesture of her torso - from the pit of her neck to the center of her ribs to the crotch-is right now a straight line, which is a little static, so I moved her upper shoulders/head just slightly to the left, to make it more of a curve
-The image looked a little off center so I cropped some off the left side of the picture
-The stars behind her stop right where she is, so I extended it to keep going off to the right
-The background felt a little empty, so I added random tech bits and bobs
It's super rough cut and paste, but I hope it's helpful in some way and not too preachy or whatnot. The rendering, values, and colors are all spot on man.
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