03-14-2014, 07:45 PM
Thanks Jaik...I'll sort that tangent out.
Cheers for the crit Finnjamin. I couldn't res up any further than the minimum of 2000px smallest side for the comp. I am working on a 7 year old laptop with 500mb of ram so it could barely handle 2.5k.
I do agree I lazed out a bit with the environment a little, but it was a choice I made to focus on the character with the time I had, and given how I barely made it with the whole thing (almost ) in time, I'm pretty sure it was the right choice to keep it abstract. Also I didn't want to do the whole applibot ridiculous render quality throughout type thing. Was going for more a brom approach, because it's just soo much better imo.
I wonder if you could clarify what you mean by fuzziness and mess...what areas in particular for example? Not sure what you mean by applying the proper philosophies either? Sorry, I'm not being defensive, I'm all for good honest crit, I just don't know what you're actually meaning with your statements more specifically, other than render more everywhere. :)
.
Cheers for the crit Finnjamin. I couldn't res up any further than the minimum of 2000px smallest side for the comp. I am working on a 7 year old laptop with 500mb of ram so it could barely handle 2.5k.
I do agree I lazed out a bit with the environment a little, but it was a choice I made to focus on the character with the time I had, and given how I barely made it with the whole thing (almost ) in time, I'm pretty sure it was the right choice to keep it abstract. Also I didn't want to do the whole applibot ridiculous render quality throughout type thing. Was going for more a brom approach, because it's just soo much better imo.
I wonder if you could clarify what you mean by fuzziness and mess...what areas in particular for example? Not sure what you mean by applying the proper philosophies either? Sorry, I'm not being defensive, I'm all for good honest crit, I just don't know what you're actually meaning with your statements more specifically, other than render more everywhere. :)
.