08-14-2014, 01:30 PM
Hey man. Nice drawings. You got confidence to develop fairly complex compositions and cool lineart too. And that's really important.
On the critique side of things here goes a few:
-You're uploading images that are way to huge, takes quite a while to load in slow internet and also can't see them well, I'd recomend resizing them to no more 900 pixels on the larger side. :P
-Your faces and figures need quite a lot of work still study-wise, I'd recommend going for some human structure studies, aswell as some gesture drawings to shape it up, it will help your stuff tremendously.
- Also, specially based on the monster's rendering I'd say you need to study values, how much of dark greys and midtones are into stuff generally, because you jump way too early into blacks and dark greys + white, which is generally a recipe for disaster xD and also some studies on how edges convey form would be usefull. If oyu focus on this enough and get your values right you can jump next into color, but for now I'd just focus on values and human structure.
It's kind of a lot to study, but if you take it one step at a time it won't be so daunting. Just keep at it and in a few months your stuff will improve dramatically. And you got some nice line quality and cool comps going on already, so don't get discouraged and keep it up! :D
On the critique side of things here goes a few:
-You're uploading images that are way to huge, takes quite a while to load in slow internet and also can't see them well, I'd recomend resizing them to no more 900 pixels on the larger side. :P
-Your faces and figures need quite a lot of work still study-wise, I'd recommend going for some human structure studies, aswell as some gesture drawings to shape it up, it will help your stuff tremendously.
- Also, specially based on the monster's rendering I'd say you need to study values, how much of dark greys and midtones are into stuff generally, because you jump way too early into blacks and dark greys + white, which is generally a recipe for disaster xD and also some studies on how edges convey form would be usefull. If oyu focus on this enough and get your values right you can jump next into color, but for now I'd just focus on values and human structure.
It's kind of a lot to study, but if you take it one step at a time it won't be so daunting. Just keep at it and in a few months your stuff will improve dramatically. And you got some nice line quality and cool comps going on already, so don't get discouraged and keep it up! :D