05-13-2012, 02:34 AM
Thanks Nimao.
This week started quite depressingly, as in roughing up the molly piece for the bloodsport, i realised i was being far too ambitious so early in my learning. I still hadn't thought about simple things like the floor and how specifically to convey the inside of the dome as a coherent background. Furthermore, i needed to do other stuff like sketches of the guys in the background and a full character rendering before putting them in such a complex enviroment, especially since i still haven't even done a full imaginative character render in any form previously. So I ran away from the challenge, figuring i wasnt going to learn much by guessing my way in rendering it out. Also, i didn't like how much i struggled getting that figure drawing of Molly in that pose I posted at the end of last week; it took quite abit of figuring out, and I would rather the construction be a little more confident.
So i have a new goal, stronger emphasis on practicing construction, take a little break from too much rendering. This is untill I can produce some simple imagined character/ enviroment sketches that are clean and with detail or at least detail in mind. As such, I also picked up a little 3d modelling, and will be using that to help in my undestanding of complex forms. Hope next week I get closer to that goal, so i can eventually return to the Molly piece and kill it.
This week started quite depressingly, as in roughing up the molly piece for the bloodsport, i realised i was being far too ambitious so early in my learning. I still hadn't thought about simple things like the floor and how specifically to convey the inside of the dome as a coherent background. Furthermore, i needed to do other stuff like sketches of the guys in the background and a full character rendering before putting them in such a complex enviroment, especially since i still haven't even done a full imaginative character render in any form previously. So I ran away from the challenge, figuring i wasnt going to learn much by guessing my way in rendering it out. Also, i didn't like how much i struggled getting that figure drawing of Molly in that pose I posted at the end of last week; it took quite abit of figuring out, and I would rather the construction be a little more confident.
So i have a new goal, stronger emphasis on practicing construction, take a little break from too much rendering. This is untill I can produce some simple imagined character/ enviroment sketches that are clean and with detail or at least detail in mind. As such, I also picked up a little 3d modelling, and will be using that to help in my undestanding of complex forms. Hope next week I get closer to that goal, so i can eventually return to the Molly piece and kill it.