Angel of death sci fi paintover please!
#4
Well i don't know a ton about slick concept art rendering, but i hope even my low brow tricks could help you improve the rendering. At FZD remember they don't stress a high skill level to get in and it is more about having the capacity to create imaginary things that Could go into games. That being said, i think you're set, as you probably know feng has said they've had students come in drawing stick figures.

I basically did just a few things; one make a multiply/gel layer and hit all the things facing away from the light with a red, then adjust opacity. Then make a soft light or overlay layer and hit a red and hit all the things facing the light. Then i grabbed an airbrush and lasso/magic wand the side facing in deep shadow and created depth or atmosphere on the side. I even left all the colors for ya there to sample and try yourself

remember metal is Dark as fuck then a little bit of midtone then BRIGHT as fuck. You can still maintain the lines and stuff doing this, i hope it helps. Plus this only takes a minute or two if you know where your forms are catching light.


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70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
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RE: Angel of death sci fi paintover please! - by Fedodika - 02-11-2015, 05:30 AM

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