02-25-2015, 01:00 AM
u drew a... girl with a... nice tummy... mmmm.. i just wanna touch it real quick can I???? O.O
Uhhh man uuh, i dunno, lol applibot i think you're kinda beyond that after that last girl haha, you say rigney is your hero, well, you can render pretty damn close to his quality maybe when he started out out on DA. Like seriously look at the early stuff he did for magic, that girl you did is about on par with that. That's just rendering though, but i must say your composition is very nice and the anatomy well, very convincing, I'm glad i found an artist who can actually paint abdominal muscles, most people just kinda BS em.
I mean only a few things in your girl piece don't look photorealistic, but then again maybe that isn't everything... I know applibot really likes super colorful and explosive scenes, and well you got the voluptuous chick thing going on and the "armor" looks cool. But yea lookin through your artstation, the latest piece looks like a different artist almost, it'd be insane to see you maintain that quality for a few more pieces. (then you can take a break from being awesome? hehe)
Gah, i still really think the colors are holding you back man; like the overall vibrancy like one thing you could try is lasso one area and make a color adjustment just to see if something works better; you could also like when you start the underpainting mix really wild combinations of analogous/complimentary colors before going in with the base tones. You could also take a colorful photo or a master painting and make a hardlight/color layer, vary the opacity and blend it on top of the value painting till you cant recognize it, then use that under the base color layers.
I think in that piece like you have hot spots in all the right places, but you could bump the blues up in some places like the fire in the background or the teals/blue greens; that could be easily done with some careful color burns and color layers, but yea i think color studies are the things you need to take on and catch that up with the rest of the awesome skillset you have
Uhhh man uuh, i dunno, lol applibot i think you're kinda beyond that after that last girl haha, you say rigney is your hero, well, you can render pretty damn close to his quality maybe when he started out out on DA. Like seriously look at the early stuff he did for magic, that girl you did is about on par with that. That's just rendering though, but i must say your composition is very nice and the anatomy well, very convincing, I'm glad i found an artist who can actually paint abdominal muscles, most people just kinda BS em.
I mean only a few things in your girl piece don't look photorealistic, but then again maybe that isn't everything... I know applibot really likes super colorful and explosive scenes, and well you got the voluptuous chick thing going on and the "armor" looks cool. But yea lookin through your artstation, the latest piece looks like a different artist almost, it'd be insane to see you maintain that quality for a few more pieces. (then you can take a break from being awesome? hehe)
Gah, i still really think the colors are holding you back man; like the overall vibrancy like one thing you could try is lasso one area and make a color adjustment just to see if something works better; you could also like when you start the underpainting mix really wild combinations of analogous/complimentary colors before going in with the base tones. You could also take a colorful photo or a master painting and make a hardlight/color layer, vary the opacity and blend it on top of the value painting till you cant recognize it, then use that under the base color layers.
I think in that piece like you have hot spots in all the right places, but you could bump the blues up in some places like the fire in the background or the teals/blue greens; that could be easily done with some careful color burns and color layers, but yea i think color studies are the things you need to take on and catch that up with the rest of the awesome skillset you have
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]