03-06-2015, 06:41 AM
Jyonny thanks for loosening me up and the best advice I could give you to understand face is to define tilt first , if you look at my gestures I do that by setting a sort of "visor" where they eyes fall upon, on that you just make paralelles for the rest of the features. Also , I bet you heard this before , check out loomis and his sphere method. FINALLY look into the Jeff Watt's friday night live quicksketch video , he explains how to simplify all the things ->https://www.youtube.com/watch?v=zKfsZaNrmzM
also , Im adding more stuff, sorry for unloading.
also , Im adding more stuff, sorry for unloading.