05-05-2015, 04:38 AM
TonariNoPunpun: Thanks mate! :) Actually, i still dont know if it will be possible to make a SRPG, because i'm not a programmer... and strategy/tactical games of any kind are pretty complex in that regard. So right now, i'm just focused on learning about making the visuals. The entire process from concept to modeling, texturing, rigging, animating, etc.
About the fake anime screenshots, yeah its literally two effect layers what give the pictures that old anime feel. May post a mini tutorial about that some day if someone is interested. And funny that you mention the GITS movies, my inspiration was Jin Roh, done by the same studio and by the same director. :) Yeah you are right about those mistakes in the third one, curiously, working on 3d is making me more aware of those proportion issues)
And of course Benjamin! that guy is a Magician, i saw a couple videos of him painting live on the comic festival of Angouleme in france, and it was like looking at a magic trick, really awesome.
I will post now my current game character project. Originally made for Crimson revolver 11 here on the daggers, but sadly i ran out of time before finishing the model ( and its still not finished)
So i will post the entire process from concept to integration in the unity game engine, like i did with the Animal crossing/Tokyo Ghoul one. All done in Blender.
About the fake anime screenshots, yeah its literally two effect layers what give the pictures that old anime feel. May post a mini tutorial about that some day if someone is interested. And funny that you mention the GITS movies, my inspiration was Jin Roh, done by the same studio and by the same director. :) Yeah you are right about those mistakes in the third one, curiously, working on 3d is making me more aware of those proportion issues)
And of course Benjamin! that guy is a Magician, i saw a couple videos of him painting live on the comic festival of Angouleme in france, and it was like looking at a magic trick, really awesome.
I will post now my current game character project. Originally made for Crimson revolver 11 here on the daggers, but sadly i ran out of time before finishing the model ( and its still not finished)
So i will post the entire process from concept to integration in the unity game engine, like i did with the Animal crossing/Tokyo Ghoul one. All done in Blender.
"Stand tall, and shake the Heavens!"
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/