06-20-2015, 11:00 AM
Hey there DeReyner!
Yeah, Voodoo hit the nail on the head with his feedback, I was gonna suggest the same thing because believe me, it'll help you out a lot]
Great stuff continuing your work on understanding 3D forms; if you fear colouring, keep working on your values and working on these shapes and you'll be surprised by just how much you'll learn.
Considering you already have a decent background in physics, it seems this is already helping you out - don't worry about cubes so much! From what you've demonstrated, you're already on the money! When considering plane changes, think about displaying a 1-2-3 value read on each plane. You did this with the cube wonderfully (it wouldn't really work with spheres), but yeah to get forms to turn in space, having that 1-2-3 is what'll turn the 2D into 3D.
If you're having trouble with lighting 3D forms, like these shapes - I'd suggest playing around in 3D applications and creating your own lighting ^_^ you'll learn tons! Then you can apply this knowledge to whatever you paint!
Lastly, I would suggest incorporating gesture warm ups into your routine :) never underestimate the importance of the gesture O_O
Some great sites for doing these can be:
http://www.quickposes.com/
http://www.posemaniacs.com/ (this site has an array of study resources like "Hands for Drawing" which presents various body parts in a free-rotate 3D like app (I dunno I ain't techy), which is super helpful for studyin'!
Gestures are super important for a variety of reasons, though I'm sure you'll figure it out eventually
I hope I haven't bombarded you too much ahaha, I'll leg it now xD
Catch ya 'round, keep pushing dagger and you'll be making some sick gains in no time ^_____^
o/
Yeah, Voodoo hit the nail on the head with his feedback, I was gonna suggest the same thing because believe me, it'll help you out a lot]
Great stuff continuing your work on understanding 3D forms; if you fear colouring, keep working on your values and working on these shapes and you'll be surprised by just how much you'll learn.
Considering you already have a decent background in physics, it seems this is already helping you out - don't worry about cubes so much! From what you've demonstrated, you're already on the money! When considering plane changes, think about displaying a 1-2-3 value read on each plane. You did this with the cube wonderfully (it wouldn't really work with spheres), but yeah to get forms to turn in space, having that 1-2-3 is what'll turn the 2D into 3D.
If you're having trouble with lighting 3D forms, like these shapes - I'd suggest playing around in 3D applications and creating your own lighting ^_^ you'll learn tons! Then you can apply this knowledge to whatever you paint!
Lastly, I would suggest incorporating gesture warm ups into your routine :) never underestimate the importance of the gesture O_O
Some great sites for doing these can be:
http://www.quickposes.com/
http://www.posemaniacs.com/ (this site has an array of study resources like "Hands for Drawing" which presents various body parts in a free-rotate 3D like app (I dunno I ain't techy), which is super helpful for studyin'!
Gestures are super important for a variety of reasons, though I'm sure you'll figure it out eventually
I hope I haven't bombarded you too much ahaha, I'll leg it now xD
Catch ya 'round, keep pushing dagger and you'll be making some sick gains in no time ^_____^
o/
sketchbook | pg 52
"Not a single thing in this world isn't in the process of becoming something else."
I'll be back - it's an odyssey, after all
"Not a single thing in this world isn't in the process of becoming something else."
I'll be back - it's an odyssey, after all