09-17-2015, 06:21 AM
Hey, really loving the sketchbook! Since page one you've really made a ton of progress!
These paintings are all really, really great. Your rendering, lighting, and color are all spot on for the most part. It reminds me a lot of Brad Rigney's (Cryptcrawler's) work and how he renders his paintings.
All of the drawings and notes that you've been taking are great as it really looks like it's having an immediate effect on your work. As an overall critique, I think this is the area that can be improved upon the most. As I mentioned, the paint itself is fantastic, but most of the problems in these paintings are drawing related.
Mostly, there are some leftover anatomical issues that can be ironed out in the drawing, and some of the poses seem to get stiff by the time the paint is laid on. Other than that, in terms of painting, there are some areas in these finished pieces that look as if they could be rendered out more and are oversimplified, being left as gradient fills. Some examples being the snake-hair on the spell caster, and the armor on the angel. I'm not suggesting to over-render the living hell out of everything, and for the most part things are really clean. These elements just need a little more attention then they've been getting, and to hide the techniques that were used to create them.
Hope that helps in some way and that I didn't go overboard. Haha.
You're stuff is really awesome, and keep up the great work! :]
These paintings are all really, really great. Your rendering, lighting, and color are all spot on for the most part. It reminds me a lot of Brad Rigney's (Cryptcrawler's) work and how he renders his paintings.
All of the drawings and notes that you've been taking are great as it really looks like it's having an immediate effect on your work. As an overall critique, I think this is the area that can be improved upon the most. As I mentioned, the paint itself is fantastic, but most of the problems in these paintings are drawing related.
Mostly, there are some leftover anatomical issues that can be ironed out in the drawing, and some of the poses seem to get stiff by the time the paint is laid on. Other than that, in terms of painting, there are some areas in these finished pieces that look as if they could be rendered out more and are oversimplified, being left as gradient fills. Some examples being the snake-hair on the spell caster, and the armor on the angel. I'm not suggesting to over-render the living hell out of everything, and for the most part things are really clean. These elements just need a little more attention then they've been getting, and to hide the techniques that were used to create them.
Hope that helps in some way and that I didn't go overboard. Haha.
You're stuff is really awesome, and keep up the great work! :]