10-23-2015, 06:48 AM
Fedodika: hahaha many thanks mate! actually, there were a few people who confused this dude with a girl, wich is great, because in my original concept he was supposed to be kinda feminine (almost like a trap character) and that always made him feel a bit isolated. Also that glow is an effect called bloom, it was like the chromatic aberration/lens flare of 2006 haha.
So yeah its a pretty dude. xD
smrr: thanks a lot Smrr! :D indeed, i will admit, this stuff is incredibly frustrating, sometimes it makes me feel like edward norton in the fight club lol, but its sooo rewarding. You know, having an idea, then a concept, then a 3d model, then a game... its pretty awesome. So yeah, the journey is just starting, lets ride into the sunset. *puts sunglasses on*
Okay, so im presenting you guys the first in game screenshots. Currently developing a prototype on Unity5 (Unreal Engine was too much for a beginner, honestly.)
This i need to tackle if i really want to make this project look as it should be (kinda my to-do list)
-Understand how hair shaders work on unity, until then, he will need to have his helmet on haha.
-Make a new rig or start making and using my own animations, right now the free anims im using deform my model a lot.
-Start learning a bit of coding so i can do stuff like switch between controling the pilot and the mech.
-Design and produce more characters, like enemies.
-Make things like rocks, sand, little animals, vegetation, that sort of stuff.
Gifs and Video footage soon!
Btw, since this is getting really technical, im not sure if i should keep posting this stuff here or instead revive my old thread from 2013 in the summer pitch section, let me know what you guys think please!
So yeah its a pretty dude. xD
smrr: thanks a lot Smrr! :D indeed, i will admit, this stuff is incredibly frustrating, sometimes it makes me feel like edward norton in the fight club lol, but its sooo rewarding. You know, having an idea, then a concept, then a 3d model, then a game... its pretty awesome. So yeah, the journey is just starting, lets ride into the sunset. *puts sunglasses on*
Okay, so im presenting you guys the first in game screenshots. Currently developing a prototype on Unity5 (Unreal Engine was too much for a beginner, honestly.)
This i need to tackle if i really want to make this project look as it should be (kinda my to-do list)
-Understand how hair shaders work on unity, until then, he will need to have his helmet on haha.
-Make a new rig or start making and using my own animations, right now the free anims im using deform my model a lot.
-Start learning a bit of coding so i can do stuff like switch between controling the pilot and the mech.
-Design and produce more characters, like enemies.
-Make things like rocks, sand, little animals, vegetation, that sort of stuff.
Gifs and Video footage soon!
Btw, since this is getting really technical, im not sure if i should keep posting this stuff here or instead revive my old thread from 2013 in the summer pitch section, let me know what you guys think please!
"Stand tall, and shake the Heavens!"
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/