12-18-2015, 06:19 AM
Fedodika: yet another spot on critique, awesome thanks mate ;D I re-checked the geometry of the lips and i noticed it was mainly a problem with the AO (ambient occlusion) and diffuse textures. But i also modified the geometry of the low poly model a bit to make the lips look more tigh. About the eyelids, i sculpted all those details in the high poly, but translating that fine detail into the game model is tricky, we will see in the next model. :D
Bookend: thanks! :) Today update is about a different set of facial expressions i made for her in blender. Though in the actual game she is emotionless most of the time, she has her reasons though.
AlCo: thank you! :D glad you like this game project, actually i feel the same way about main screens. That main screen was just a test to try some stuff in unity. I want the main screen of the game to be dynamic. So it changes depending on your progress of the game. And yeah, if you ever want to give me a hand with the graphic design i would be really grateful! though to be honest i still have no idea what kind of style im going for when it comes to the interface. xD
So here is a little update showing a new hair and some facial expressions done in blender.
Plus new face textures.
Next update i will show her in full body, and maybe a bikini or some casual clothes/uniform.
Also sadly, no eyelids this time, since making those match with the rest of the face without rigging the model first is a pain in the ass.
Bookend: thanks! :) Today update is about a different set of facial expressions i made for her in blender. Though in the actual game she is emotionless most of the time, she has her reasons though.
AlCo: thank you! :D glad you like this game project, actually i feel the same way about main screens. That main screen was just a test to try some stuff in unity. I want the main screen of the game to be dynamic. So it changes depending on your progress of the game. And yeah, if you ever want to give me a hand with the graphic design i would be really grateful! though to be honest i still have no idea what kind of style im going for when it comes to the interface. xD
So here is a little update showing a new hair and some facial expressions done in blender.
Plus new face textures.
Next update i will show her in full body, and maybe a bikini or some casual clothes/uniform.
Also sadly, no eyelids this time, since making those match with the rest of the face without rigging the model first is a pain in the ass.
"Stand tall, and shake the Heavens!"
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/
Tumblr for my comic!: http://rainfallcomic.tumblr.com/
Sketchbook: http://crimsondaggers.com/forum/thread-1227.html
Facebook: http://www.facebook.com/eduardogarayart
Deviantart: http://eduardogaray.deviantart.com/