critique pls
#5
What stands out to me the most as needing work in this image is highlights and defined edges.  I think you need to push light and shadow more to help define some of the more ambiguous shapes in the main character's armor.  You have a big orange explosion looking thing right behind her and you should be able to use orange highlights to define her silhouette.  Also there seems to be too many colors competing with each other.  Try bringing in the colors of the sky/light sources to tie things together more.

I did a quick paintover pulling highlight colors from the sky and using color overlays. I used golden overlays to change the color of her staff/armor details from greenish yellow to a more proper gold, and I tried to simplify her cape thing so her form reads better.  Hope this helps!

[Image: uQfsAp.jpg]
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Messages In This Thread
critique pls - by Gabriel-H - 02-10-2016, 08:01 AM
RE: critique pls - by Amit Dutta - 02-10-2016, 07:30 PM
RE: critique pls - by Gabriel-H - 02-10-2016, 08:19 PM
RE: critique pls - by Amit Dutta - 02-10-2016, 08:46 PM
RE: critique pls - by FactofMyth - 02-12-2016, 08:16 AM

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