Landscape paintover
#4
ArtisteBot is on the money.

Here's an option I bashed quickly. Think a bit more detail at focal points. If a battle is supposed to have happened, maybe a bit of the remains of that going on for context? Depends how literal the scene is meant to be. Maybe the sword can be driven into the ground standing up, like some sort of gravemarker?
I changed that one tree angle...felt something to contrast the direction for that one against all the others would help give it a more organic sense and really make it a secondary focal point.

I did add crystals (shitty ones) to give a bit more that magical vibe, but yeah, totally depends on the entire series too.
I amped up lighting and saturation, but again without knowing the stuff to go on top which should heavily inform how you handle this in the image.

EDIT: I did the sword.
EDIT2: I got rid of the third level edge..the shape and perspective of all the levels aren't quite right for the scene, but I didn't fix them. I like what the full diagonal of the lower level hill does for the comp


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Messages In This Thread
Landscape paintover - by FactofMyth - 02-12-2016, 07:04 AM
RE: Landscape paintover - by Amit Dutta - 02-12-2016, 07:51 AM
RE: Landscape paintover - by FactofMyth - 02-12-2016, 08:40 AM
RE: Landscape paintover - by artistebot - 02-12-2016, 07:52 AM
RE: Landscape paintover - by Amit Dutta - 02-12-2016, 08:21 AM
RE: Landscape paintover - by JonHop - 02-12-2016, 08:35 AM
RE: Landscape paintover - by Amit Dutta - 02-12-2016, 08:42 AM
RE: Landscape paintover - by FactofMyth - 02-12-2016, 09:01 AM
RE: Landscape paintover - by Amit Dutta - 02-12-2016, 09:46 AM
RE: Landscape paintover - by FactofMyth - 02-12-2016, 10:54 AM

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