Neopatogen CC2 WIPs
#28
Alrighty neo, first thing's first, you're amazeballs! The fact that you went into CC2 a completely different route to your first CC -- using a 3D app to amplify your idea -- brilliant! 
I really liked your idea, crazy stuff man! Really fit with the Bloodborne feel

I did a thing, I hope you don't mind:




I tend to find it easier to pick apart a piece by doing a paintover, so... yeah haha

So first thing: 

*I adjusted levels to make all the values similar so that I could go over and put in darks/lights if needed
*hue/saturation to de-sat your colours to fit the mood a bit better + make it easier for 
*colour balance to work to do its magic. 
After doing this, the blood pool's colour was basically handed to me on a platter and fit the mood rather well.
 *The foremost statue was almost as prominent as the Hunter dude so I gave him more of a good view ;)
*Awesome beast needed a bit more of a menacing showcasing imo. Needed to get him front and centre. Keyframe illustrations = all about that selling point!
*For a more readable compo check out The Windmill Principle by Gurney (I'm gonna tell everyone this cause it blew my mind when I understood it)
*blood trails on the ground to lead to beast
*blood pool overflowing as beast arises to create dynamism
*leg comin' out 'cause action o_o
*soft brushed the mezzanine in shadow because it's all eyes on the beast arising from the pool o' blood
 
*Blending! 
Simpler, larger brush strokes first and foremost. There's a few things that tend to trip people up when attempting to follow through with this idea; colour and how colours react under different lighting (observation studies are the bomb for understanding this -- I noted how you plan on doing master studies, but I reckon a daily still life study under diff lighting scenarios for even a week will help you a lot. Up to you <:)
I used a simple hard round brush to work this out

I ran out of time and I still suck at explaining things


But I hope this has helped you in at least some way, neo

I appreciate the hardwork you put into everything you do. Great job on the piece in the end and dat juicy self-reflection  Thumbs_up  Thumbs_up


sketchbook | pg 52

I'll be back - it's an odyssey, after all
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Messages In This Thread
Neopatogen CC2 WIPs - by neopatogen - 04-05-2016, 10:47 AM
RE: Neopatogen CC2 WIPs - by slash razor - 04-05-2016, 03:45 PM
RE: Neopatogen CC2 WIPs - by smrr - 04-05-2016, 11:25 PM
RE: Neopatogen CC2 WIPs - by Arapersonica - 04-06-2016, 05:07 AM
RE: Neopatogen CC2 WIPs - by Hobitt - 04-06-2016, 05:43 AM
RE: Neopatogen CC2 WIPs - by BrushNoir - 04-06-2016, 09:17 AM
RE: Neopatogen CC2 WIPs - by Eyliana - 04-06-2016, 09:34 AM
RE: Neopatogen CC2 WIPs - by Amit Dutta - 04-07-2016, 04:22 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-10-2016, 11:49 AM
RE: Neopatogen CC2 WIPs - by Piotr Jasielski - 04-10-2016, 01:14 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-10-2016, 01:20 PM
RE: Neopatogen CC2 WIPs - by BrushNoir - 04-11-2016, 12:08 PM
RE: Neopatogen CC2 WIPs - by Hobitt - 04-11-2016, 02:03 PM
RE: Neopatogen CC2 WIPs - by John - 04-11-2016, 11:33 PM
RE: Neopatogen CC2 WIPs - by Legion Brewer - 04-12-2016, 12:23 AM
RE: Neopatogen CC2 WIPs - by Nada_H - 04-12-2016, 04:44 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-13-2016, 05:40 AM
RE: Neopatogen CC2 WIPs - by JadeSky - 04-13-2016, 06:28 AM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-13-2016, 06:49 AM
RE: Neopatogen CC2 WIPs - by Lodratio - 04-13-2016, 08:18 AM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-14-2016, 02:05 PM
RE: Neopatogen CC2 WIPs - by Hobitt - 04-14-2016, 02:15 PM
RE: Neopatogen CC2 WIPs - by BrushNoir - 04-14-2016, 09:03 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-23-2016, 10:52 PM
RE: Neopatogen CC2 WIPs - by Legion Brewer - 04-24-2016, 01:52 AM
RE: Neopatogen CC2 WIPs - by Eyliana - 04-24-2016, 06:30 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-24-2016, 10:11 PM
RE: Neopatogen CC2 WIPs - by smrr - 04-24-2016, 10:15 PM
RE: Neopatogen CC2 WIPs - by neopatogen - 04-24-2016, 10:55 PM

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