04-20-2016, 05:14 AM
http://gamedevmap.com/
https://www.artstation.com/jobs
Post your folio on polycount, reddit gamedevclassifieds, boardgamegeek, artstation, conceptart.org, cgsociety, dA (people discount dA and they really shouldn't!) and any and all sites you find that showcase your work and might attract potential employers looking for artists.
Cold email companies and studios with your folio even if they don't seem to be looking for work at the moment.
Stalk, goggle-fu art directors and contact them directly for work and to submit your folio. Be short, polite and specific.
If you want to get into the head of an AD and for lots of hugely useful tips, http://dearartdirector.tumblr.com/
All major companies will have generic art submission emails for freelancers/general queries. Send updated work to them again every so often, when you have it.
There is no easy way to getting paying freelance jobs, except having kickass work, researching for potential clients and peddling it around constantly to as many people as possible consistently. Good luck!
https://www.artstation.com/jobs
Post your folio on polycount, reddit gamedevclassifieds, boardgamegeek, artstation, conceptart.org, cgsociety, dA (people discount dA and they really shouldn't!) and any and all sites you find that showcase your work and might attract potential employers looking for artists.
Cold email companies and studios with your folio even if they don't seem to be looking for work at the moment.
Stalk, goggle-fu art directors and contact them directly for work and to submit your folio. Be short, polite and specific.
If you want to get into the head of an AD and for lots of hugely useful tips, http://dearartdirector.tumblr.com/
All major companies will have generic art submission emails for freelancers/general queries. Send updated work to them again every so often, when you have it.
There is no easy way to getting paying freelance jobs, except having kickass work, researching for potential clients and peddling it around constantly to as many people as possible consistently. Good luck!