02-11-2019, 01:49 PM
Lots of work, that's good.
Right now your choices of line quality seem kind of random? Try to look at how animation artists show different material qualities with different types of lines (straight, curved, smooth, scratchy...), for example: Milt Kahl, Yutaka Nakamura, Mariel Cartwright, Carter Goodrich... it's a style thing so this is more about the final product than about studying the figure, therefore if you are just focusing on studying the figure then what you are doing is probably fine, but getting better at designing your linework can help tell so much about the material you are drawing (fur, fat, bone, muscle...)
Right now your choices of line quality seem kind of random? Try to look at how animation artists show different material qualities with different types of lines (straight, curved, smooth, scratchy...), for example: Milt Kahl, Yutaka Nakamura, Mariel Cartwright, Carter Goodrich... it's a style thing so this is more about the final product than about studying the figure, therefore if you are just focusing on studying the figure then what you are doing is probably fine, but getting better at designing your linework can help tell so much about the material you are drawing (fur, fat, bone, muscle...)