11-28-2014, 09:22 AM
Hey guys, so it's been a while since I've updated anything but I haven't been completely idle.
As you may or may not know a couple years ago I started developing a co-op rpg dungeon crawler; Dungeon Core. However I eventually put the project on hold as I felt I didn't have enough networked programming knowledge to really reach my vision of the game and do it justice. This is now no longer a problem.
I've teamed up with an RL mate of mine. We went to uni together, he did a BA in Games Programming and I did a BA in Games Animation. Together we've made an iOS/Android game for a client, and even designed and made a couple of our own HTML5 Mobile/web games to sell to publishers & Game Portals.
After working together for a few months now we've decided to kick it up a notch with a full-feature game. We've decided to start fresh on the design, but we'll be making a co-op RPG similar to what I wanted for Dungeon Core. I've been working on the hero designs so far; I had done up a few concepts for a prototype but we felt they were bland and a little bit lacking. So I stepped back, looked at my sprites from Dungeon Core and have merged the two to what will be the near-final design.
Prototype First Draft:
Dungeon Cores Hero Designs:
Redesign, 2nd pass:
As you may or may not know a couple years ago I started developing a co-op rpg dungeon crawler; Dungeon Core. However I eventually put the project on hold as I felt I didn't have enough networked programming knowledge to really reach my vision of the game and do it justice. This is now no longer a problem.
I've teamed up with an RL mate of mine. We went to uni together, he did a BA in Games Programming and I did a BA in Games Animation. Together we've made an iOS/Android game for a client, and even designed and made a couple of our own HTML5 Mobile/web games to sell to publishers & Game Portals.
After working together for a few months now we've decided to kick it up a notch with a full-feature game. We've decided to start fresh on the design, but we'll be making a co-op RPG similar to what I wanted for Dungeon Core. I've been working on the hero designs so far; I had done up a few concepts for a prototype but we felt they were bland and a little bit lacking. So I stepped back, looked at my sprites from Dungeon Core and have merged the two to what will be the near-final design.
Prototype First Draft:
Dungeon Cores Hero Designs:
Redesign, 2nd pass: