03-05-2015, 10:03 PM
5$/L !!???? WTF!!??? Yeah, pretty fucking nuts situation I assume, weird how the media are shutting up about that, never seen any news talking about that happening in Brazil. Well, where are ya going? Come to Spain so I can kidnap you and sexually force you with a shovel for being better than me....ehmm I mean....be a guest in my country and do art things together! Hahahaha
Killer stuff in this update man. Specially liked the thumbnails curiously. The sketch with the hot barbarian chick is pretty dope too, probaly will turn into a great painting. The one crit I have for that sketch is the cloak. Because of the weight of that kind of cloak, it needs to either take up most of the space in the shoulders or fall a bit lower in the back so we can feel the weight of the material, it's a minor detail, but it looks like it's a bit wonky ( cloak only) because of that.
Render spheres are coming out great, I just hate render spheres, I hate them so hard that I can't abide them anywhere, but I'ma have to do studies like that eventually ( meaning NOT NOW haha)
I admire your dedication, because I know first hand how FUCKING BORING 3D is, specially if you're starting with it. I personally find that , for low poly models the results are pretty fucking decent, of course it's like the stuff from vanilla WoW and needs more shape refining to get it the its current standards but they're well done. I have renounced to 3D by now and currently am working on RL sculpting snf it's an awesome thing to try, specially cause you can do whatever complex shapes and screw up without fear of braking the mesh or without having to input comands or fixing invisible shit. Specially usefull to cough up some reference for heads or whatever, AND something that ACTUALLY EXISTS, which is a plus for digital artists who generally have 2 or 3 years worth of work stored into a virtual world.
Anyway dude, cool stuff, glad to se you still posting, and don't get discouraged, sounds like RL is giving you some trouble lately, but trust me, shit tends to get itself right if you persevere. See ya soon mate! ;D
Killer stuff in this update man. Specially liked the thumbnails curiously. The sketch with the hot barbarian chick is pretty dope too, probaly will turn into a great painting. The one crit I have for that sketch is the cloak. Because of the weight of that kind of cloak, it needs to either take up most of the space in the shoulders or fall a bit lower in the back so we can feel the weight of the material, it's a minor detail, but it looks like it's a bit wonky ( cloak only) because of that.
Render spheres are coming out great, I just hate render spheres, I hate them so hard that I can't abide them anywhere, but I'ma have to do studies like that eventually ( meaning NOT NOW haha)
I admire your dedication, because I know first hand how FUCKING BORING 3D is, specially if you're starting with it. I personally find that , for low poly models the results are pretty fucking decent, of course it's like the stuff from vanilla WoW and needs more shape refining to get it the its current standards but they're well done. I have renounced to 3D by now and currently am working on RL sculpting snf it's an awesome thing to try, specially cause you can do whatever complex shapes and screw up without fear of braking the mesh or without having to input comands or fixing invisible shit. Specially usefull to cough up some reference for heads or whatever, AND something that ACTUALLY EXISTS, which is a plus for digital artists who generally have 2 or 3 years worth of work stored into a virtual world.
Anyway dude, cool stuff, glad to se you still posting, and don't get discouraged, sounds like RL is giving you some trouble lately, but trust me, shit tends to get itself right if you persevere. See ya soon mate! ;D