Doubles' deathline
#1
By 2013 Summer:

-developed a 3D character art portfolio to a competitive level and potentially enough to land a studio job
-if possible, do some freelance stuff
-master accuracy of proportion, do transfer studies, likeness
-get really good with values, do value studies
-get better with dynamic poses
-make a few artpieces that are totally designed by myself

well, got a lot to do. So I'm getting back to work.
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