Hey Jaik.
At first glance I can see three things that are bothering me. First, the shadows. I can see that your light is coming from the upper left corner but I can't see any shadows on the model itself. It's like light sources are all over the place but shadow on the floor indicates that the light source is upper left. Also, shadow from the model is totally off. I can just see big grey stain beneath the model.
Next, I see this mech is for military purposes. But then why is driver totally unprotected? And lastly, perspective of left leg is off. See around the second joint.
That's it. Hope this helps. Cheers.
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Wow! thats great, you are totally right! I really have to watch my perspective and my values and try and push the contrast between light and shadow to give more of a definite light source. Shadows for complex shapes are a bit of a hassle for me.
As for the protection side of it, I was thinking in terms of game design and that these would be the weaker sort of infantry and quite easy to kill.. But I'm still not sure how to communicate that better :S
Still, thanks for taking the time to crit this, I really appreciate it :)
Didnt refresh before I posted that, so I didnt see your comment AdamMiconi.
Haha and here I was thinking that it was complex >.< Thanks for the links, Really good images there. I will definitely use them.
I think my problem with the shadow was because I added it as an afterthought, instead of planning it through the whole way, which I should have done. I'll go back through and fix up some of those big issues like you said. I also think I really need to build up my visual library some more and then try it again.
Thanks for pointing this stuff out to me, I now know where to go from here :) Much appreciated!
About weaker mech warrior for the game. My issue with this is that kind of mech in real life would be really expensive to produce and manufacture and to throw it just like that into combat to be destroyed would be waste of resources and life of the man who drives it. So, no man in real state of mind would be crazy enough to sit in it and fight. What I can suggest is that you make the mech smaller and more compact, and if you really want for driver to be unproteced make him a slave of some kind. For me, that would make whole model all more believable. Just one of many ideas.
Keep it up.