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Thank you, I agree, does just look like a mage. I shll have to do some more research as to making her look like a god in human form, perhaps should have followed the Greeks and exaggerated her proportions. Thank you for the paint over and other tips, I'll make some changes to it today :)
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The drapery and head Piece look great!
Looks like you cut out a 3D Poser model and painted over it, you can easily see the hard edges. I am not apposed to that, but 3D models can leave your painting looking stiff and unnatural looking especially in the face, hands and shoulders.
Things to try:
I would add some expression to the face.
The feet make her/him look like he is floating.
Blue light from magic is not reflecting consistently across the different materials.
All the materials including the skin have the same textur, the silk would reflect light differently from the leather and the skin.
Use the background to help bring focus to the character.
Hope this helps:)
Would love to see a re used version.
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Elmst -Thank you very much, yes, I used a model from Daz as my anatomy studies haven't quite got to a good enough point yet (soon they shall, I hope)
I see what you mean about the materials, they don't have their own texture to them and the lighting I found very tough. Very helpful :)
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The issue is that you can't use a 3D underlay like DAZ effectiuvely if you don't understand how light and colour work and if you don't have a solid base built by studying the human figure form life or at least good photos.
Do lots of life studies and continue with your figure/anatomy studies.
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Hi Rene, thanks for the advice, I do make a lot of time to study the fundamentals also as I know 3d is not a shortcut to greatness.