02-17-2016, 04:54 AM
Hey folks, first-time poster here. I've been looking for a community for critique and accountability for awhile, and a post by Noah Bradley pointed me here.
I make video games independently with my brother (we have a company called Flippfly) and we are working on improving our art skills.
I thought I'd upload a recent project of mine. I spent a few hours on this, and then just kind of got discouraged about the whole thing. I wanted to create a sort of ominous piece with oversize birds casually grazing near a village. But it came out looking pretty happy, and everything looks a bit plastic and not very interesting. I feel like I'm at a place with digital painting where it takes a long time to get any one area of a painting done, and I get exhausted and quit a couple hours in before I've accomplished what I set out to do.
Any suggestions would be welcome!
I make video games independently with my brother (we have a company called Flippfly) and we are working on improving our art skills.
I thought I'd upload a recent project of mine. I spent a few hours on this, and then just kind of got discouraged about the whole thing. I wanted to create a sort of ominous piece with oversize birds casually grazing near a village. But it came out looking pretty happy, and everything looks a bit plastic and not very interesting. I feel like I'm at a place with digital painting where it takes a long time to get any one area of a painting done, and I get exhausted and quit a couple hours in before I've accomplished what I set out to do.
Any suggestions would be welcome!