CC3 The vault of questionable design decisions
#4
(05-10-2016, 08:42 AM)Lodratio Wrote: Yeah, the left design seems like the strongest of the three to me as well. We still have a lot of time though, so don't narrow things down too quickly. If you do go with what you have right now, I think there's quite a bit of room for making a cool shape language for both the treasure hunter and the ruins, and making it read well.

Yeah i agree i will explore more (these are very very rough) ,but i think the composition must come first ,reversing working habits can lead to unexpected results if i did the same approach that i did last time i wont learn as much!

Reply


Messages In This Thread
RE: CC3 The vault of questionable design decisions - by Hobitt - 05-10-2016, 08:54 AM

Forum Jump:


Users browsing this thread: 25 Guest(s)