Wyvern slayer
#2
It is obvious that this is a frazetta like illustration right?
Well, Frazetta had a background as a comic artist, and that was reflected in his illustrations as he usually divided everything into either shadow or spotlight. (Like a Black and white comic, only two values)
Here, all the values are in the same range. He also played a lot with strong vs earthly colors to give even more impact to the piece.
There are tangents all over the place, lots of tangents! i suggest you to be more careful with that. And the way you placed the dragon make it look like the picture has been cropped.

Where the light comes from? decide the light sources beforehand and paint according to them, because the light in this picture looks really chaotic. The background is really bright, but some things like the characters hair isnt getting any light from it. And if there is light coming from the background, the head of the dragon shouldnt be casting a shadow over his/her tits.

Now for the anatomy of the characters, take direct references and previous sketches if you are going for something complex. The barbarian look much better than the demon dudes, so i suppose you used reference for the barbarian but not for the demons, there is nothing wrong with reference, dont hesitate to use it.

Finally, there are chunks of the piece very well rendered, but the most part looks unfinished.
If you want to improve your brushtrokes economy, you will have to plan carefully every brushtroke.

There are other issues, but i think this is enough to keep you busy for a while! xD

All the best mate, the piece has lots of potential so make sure you upload a new version if you keep working on it.

Cheers, and i hope you will find something useful in all of this.

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Messages In This Thread
Wyvern slayer - by futurespaceghost - 07-18-2013, 03:33 AM
RE: Wyvern slayer - by EduardoGaray - 07-18-2013, 07:47 AM
RE: Wyvern slayer - by ZombieChinchilla - 07-18-2013, 09:20 AM
RE: Wyvern slayer - by futurespaceghost - 07-20-2013, 05:57 AM

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