04-18-2014, 05:23 PM
Samszym: Oh! Thanks for the catch. I was in a mode of "need moar head protection" and didn't realize that I am watering down the silhouette. Made the neck things a bit smaller, hope that this helps a bit.
Decisions, decisions! How does one know how much (detail/colors/etc) is too much? For example, I had a really hard time to decide how much gold to add this time. Didn't want it to look crammed (adding detail is a bit like eating chocolate: once I have started, it's hard to stop). But I also do not want it to be too bland, but expensive and elaborate (she's a queen, after all). Looking at real armor is not much of a help as there are many designs that are, like, 100% ornamentation (way too much) O_o I guess it comes down to doing it wrong often enough and developing a healthy gut feeling?
Anyway, it's done... I wonder what all the anatomy study is helping when my finished figures still don't turn out good, but stiff or wrong.. any way to improve on that? Doing more clothed figures on top of the anatomy/nude (both drawing and painting)?
Happy Easter guys!
Decisions, decisions! How does one know how much (detail/colors/etc) is too much? For example, I had a really hard time to decide how much gold to add this time. Didn't want it to look crammed (adding detail is a bit like eating chocolate: once I have started, it's hard to stop). But I also do not want it to be too bland, but expensive and elaborate (she's a queen, after all). Looking at real armor is not much of a help as there are many designs that are, like, 100% ornamentation (way too much) O_o I guess it comes down to doing it wrong often enough and developing a healthy gut feeling?
Anyway, it's done... I wonder what all the anatomy study is helping when my finished figures still don't turn out good, but stiff or wrong.. any way to improve on that? Doing more clothed figures on top of the anatomy/nude (both drawing and painting)?
Happy Easter guys!