03-15-2016, 01:28 PM
Really nice linework. Better idea to do that first if you tend to go astray painting. Love that dog :)
I am a little concerned about the random elements not coming together in your concept. For example the warrior alone, has a hammer, a bow, a scythe and a pickaxe! Then the accountant angle, and on top of that a lion statue! I think you need to really have a think about what you are going for, and make your design complement that idea. I also don't feel there are enough GoT elements to make it recognizable as fitting in that world which is a pretty gritty low-fantasy style.
I sensed from the beginning that you jumped in too quickly. Maybe take a step sideways, and go back to reference gathering and working on some more basic design sketches for the character before you think about finishing the illustration. The beetle while being a sigil, could give you some thoughts on mirroring the design language into the character and/or environment as well. You seem to be able to work quickly, so it shouldn't be a problem to spend a bit of time and effort into getting the design part working.
I am a little concerned about the random elements not coming together in your concept. For example the warrior alone, has a hammer, a bow, a scythe and a pickaxe! Then the accountant angle, and on top of that a lion statue! I think you need to really have a think about what you are going for, and make your design complement that idea. I also don't feel there are enough GoT elements to make it recognizable as fitting in that world which is a pretty gritty low-fantasy style.
I sensed from the beginning that you jumped in too quickly. Maybe take a step sideways, and go back to reference gathering and working on some more basic design sketches for the character before you think about finishing the illustration. The beetle while being a sigil, could give you some thoughts on mirroring the design language into the character and/or environment as well. You seem to be able to work quickly, so it shouldn't be a problem to spend a bit of time and effort into getting the design part working.