03-23-2016, 02:27 AM
@Kopper. Thanks. Haha maybe I will go for a survival horror feel :) The grain is an effect of the volumetric light (which I wanted in there) and a relatively low render sample. I really like the grain as well. I won't uber render the heck out of the final comp, so it retains some of that good stuff. I am a little concerned about painting over grain, it's a pain, but let's see what happens. I have ideas for that last image as well, so I might do something with it later.
@Smrr: Thankksssss. ah I did the new pose, but totally forgot to save out the render from that angle. It's in the new comp instead.
@Neo. Thanks! It's a very good point, I never actually recreated my original sketch properly, I got too excited having all sorts of other fun :) So I will do one as close as I can and then choose. Also took out those bars...they were just for me to work on the volume lighting, but yeah, totally distracting!
@slash: Thanks man, I might still use it. I have some ideas where to take it :)
Here's another comp. I tried to recreate the original sketch mostly, though the room is bigger and I didn't bother changing it, so it has effected the scene a bit. I do still think it has some intimacy to it, which I quite like, and there is a bit of room to add some fun stuff, nice gritty floor and wall textures etc. As always I will tweak lighting and arrange the faces around and do some basic form models for the walls, but perhaps this is the winner.
@Smrr: Thankksssss. ah I did the new pose, but totally forgot to save out the render from that angle. It's in the new comp instead.
@Neo. Thanks! It's a very good point, I never actually recreated my original sketch properly, I got too excited having all sorts of other fun :) So I will do one as close as I can and then choose. Also took out those bars...they were just for me to work on the volume lighting, but yeah, totally distracting!
@slash: Thanks man, I might still use it. I have some ideas where to take it :)
Here's another comp. I tried to recreate the original sketch mostly, though the room is bigger and I didn't bother changing it, so it has effected the scene a bit. I do still think it has some intimacy to it, which I quite like, and there is a bit of room to add some fun stuff, nice gritty floor and wall textures etc. As always I will tweak lighting and arrange the faces around and do some basic form models for the walls, but perhaps this is the winner.