Slimy skin....
#3
From what I see you are trying to use a soft round brush that isn't very opaque or little dots with a hard round that is somewhat transparent, this is the opposite of what works well for slime/oily texture. Try using a small hard opaque brush.

I think of liquid lighting differently from normal lighting, more like it is actually grabbing the light and containing it within itself causing very bright and pure depiction of said light. Try to keep the form of your object in mind also, normally (just as with normal light) the highest points are going to reflect the most while the lowest will sink into shadow(or just relentlessness.)

[Image: Ni8k4.jpg]

On a side note, keep your anatomy in mind! The left and right sides of his face are difference along the jaw line and brow.

Hope this helps.

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Messages In This Thread
Slimy skin.... - by Vorseth - 10-23-2012, 08:46 PM
RE: Slimy skin.... - by EduardoGaray - 10-24-2012, 12:09 AM
RE: Slimy skin.... - by atrenr - 10-24-2012, 02:24 AM
RE: Slimy skin.... - by Vorseth - 10-24-2012, 12:11 PM
RE: Slimy skin.... - by DorotheeRudolph - 10-25-2012, 10:24 AM
RE: Slimy skin.... - by NickHuddleston - 10-26-2012, 12:24 PM
RE: Slimy skin.... - by Vorseth - 11-28-2012, 11:56 AM
RE: Slimy skin.... - by Elmst - 11-28-2012, 02:29 PM

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