Wip help
#11
another thing i would add is that story telling is not just adding stuff in the background. it's adding stuff with intention. just putting a castle there does help, but i think it must be strategic: what kind of castle, is the character coming or going to it. why? is it an evil castle with some evil dude inside, or is it a good place where the end of the journey lies. all of this stuff you should have a notion of, even if the viewer is meant to be left in ambiguity.

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Messages In This Thread
Wip help - by Rindoukan - 06-14-2013, 12:49 PM
RE: Wip help - by Rindoukan - 06-15-2013, 09:27 AM
RE: Wip help - by Elmst - 06-15-2013, 01:00 PM
RE: Wip help - by Amit Dutta - 06-15-2013, 05:20 PM
RE: Wip help - by Tyrus - 06-16-2013, 10:03 AM
RE: Wip help - by Rindoukan - 06-16-2013, 01:02 PM
RE: Wip help - by Rindoukan - 06-17-2013, 11:43 AM
RE: Wip help - by Amit Dutta - 06-18-2013, 10:15 PM
RE: Wip help - by Rindoukan - 06-19-2013, 01:51 AM
RE: Wip help - by Amit Dutta - 06-19-2013, 04:36 AM
RE: Wip help - by warmics - 06-27-2013, 10:52 PM

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