05-18-2015, 03:57 AM
Hey amaral really good job on the last piece... you wanted critiques so I did a paintover cause it's easier to explain. Now this is just my take on it you don't have to fix it if you don't agree :)
Ok so... While I was browsing through your work I found 2 things that maybe could use some work... your edges and also use of color. Now I don't know how old the other posts were, but if i scrolled a bit up your colors looked very desaturated. There is an improvement though with he last images, so good job :)
The focal point of this image is the face - or so at least that's what i think xD - so I worked around it a bit mainly with using dodge tool on the fur cause the fur you've drawn looks really soft and there is no real texture. I also sharpened things around the focal point. So what i've done : used dodge tool with a streaky texture and made strokes to highlight some parts, then with hard round smudge tool made some extra hairy bits. Fur is rough and doesnt follow a particular pattern so you can go nuts with it really. The sharpened (fur)bits I did using smart sharpen filter > filter > sharpen > smart sharpen. on 37% I believe, but you gotta play with it a bit ^^ I feel like you can add even more texture but stay away from too much cloudy bits/ mist underneath the character, though this is a personal thing i think it devalues the piece a bit cause it looks blurry/ messy mainly because you cant really see the fog, but it is there nonetheless. Last thing I did was incorporating the blue of the background in your character. I feel it suits better with all paintings, but you don't have to do that. If you want you can get it by throwing a gradient on it - i used the blue/orange default in the gradient tab.
I hope this helps... Gaining skill in rendering and color never stops though, but keep pushing :D
Ok so... While I was browsing through your work I found 2 things that maybe could use some work... your edges and also use of color. Now I don't know how old the other posts were, but if i scrolled a bit up your colors looked very desaturated. There is an improvement though with he last images, so good job :)
The focal point of this image is the face - or so at least that's what i think xD - so I worked around it a bit mainly with using dodge tool on the fur cause the fur you've drawn looks really soft and there is no real texture. I also sharpened things around the focal point. So what i've done : used dodge tool with a streaky texture and made strokes to highlight some parts, then with hard round smudge tool made some extra hairy bits. Fur is rough and doesnt follow a particular pattern so you can go nuts with it really. The sharpened (fur)bits I did using smart sharpen filter > filter > sharpen > smart sharpen. on 37% I believe, but you gotta play with it a bit ^^ I feel like you can add even more texture but stay away from too much cloudy bits/ mist underneath the character, though this is a personal thing i think it devalues the piece a bit cause it looks blurry/ messy mainly because you cant really see the fog, but it is there nonetheless. Last thing I did was incorporating the blue of the background in your character. I feel it suits better with all paintings, but you don't have to do that. If you want you can get it by throwing a gradient on it - i used the blue/orange default in the gradient tab.
I hope this helps... Gaining skill in rendering and color never stops though, but keep pushing :D