Looking for a bit of help
#2
So I have a bit of a critique/advice for future character designs. 

Character is more than the clothes on your back. It's your posture, your mannerism, how you conduct yourself in a scene. This is often forgotten in conceptart and it makes everything really boring in the end. I've been guilty of this countless times but we need to put in a bit of emotion into what we do. This isn't always necessary when working in-house on a game or something like that because most of the time they tell you "add clothes to this model" and you work form a T-pose, however in the beginning of projects where you're working out the big picture stuff or when working freelance, you really need the sell the character in your character designs. If this is to be more of an illustration then it's even more important to not just have a flat person standing still. 

I did a quick sketch of what this could look like. Note the gesture and how it gives the image more depth and personality. I didn't go see Mad Max so I don't really know that much about this character but still, I hope it helps out. Your image looks good, just consider giving things a bit more "character" in the future ^^ 



Discord - JetJaguar#8954
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Messages In This Thread
Looking for a bit of help - by dandoodlemore - 07-02-2015, 06:37 AM
RE: Looking for a bit of help - by Tristan Berndt - 07-10-2015, 11:38 PM
RE: Looking for a bit of help - by modblot - 07-16-2015, 07:23 AM
RE: Looking for a bit of help - by dandoodlemore - 07-17-2015, 12:47 AM
RE: Looking for a bit of help - by modblot - 07-17-2015, 05:31 AM
RE: Looking for a bit of help - by dandoodlemore - 07-17-2015, 07:00 AM
RE: Looking for a bit of help - by dodeqaa - 07-19-2015, 07:40 PM
RE: Looking for a bit of help - by dandoodlemore - 07-20-2015, 08:35 PM
RE: Looking for a bit of help - by dodeqaa - 07-21-2015, 01:49 AM
RE: Looking for a bit of help - by dandoodlemore - 07-21-2015, 11:00 PM

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