07-20-2020, 01:20 AM
I agree with Uiriamu about the design (and the great progression, the cold fill light on the girl is reallyyy nice). I think it would be the best if the dragon's horns echoed the spear's design someway, so i just went and pasted parts of the spear onto the dragon lol
Also (and this might be personal preference) i blurred some of the dragons edges to push him backward, especially where the girl overlaps him
And a tip that might be useful about rendering reflective surfaces, like the dragons scales, is adding the reflection of the surrounding environment onto the edges of the object (a kind of a simplified fresnel effect, scott robertson's how to render has a pretty good explanation of it). If you observe reflective objects you'll notice they often don't have visually hard edges because they tend to reflect the environment on the edges)
Hope that helps and, again, great progress, keep grinding! : D
Also (and this might be personal preference) i blurred some of the dragons edges to push him backward, especially where the girl overlaps him
And a tip that might be useful about rendering reflective surfaces, like the dragons scales, is adding the reflection of the surrounding environment onto the edges of the object (a kind of a simplified fresnel effect, scott robertson's how to render has a pretty good explanation of it). If you observe reflective objects you'll notice they often don't have visually hard edges because they tend to reflect the environment on the edges)
Hope that helps and, again, great progress, keep grinding! : D
Drain gang