03-24-2023, 03:43 AM
The cape would not go like the way you shown it anyways because it would mean he as jump without foward momentum.The reason it would be like you shown it is if she was falling down from the edge just by stepping slowly foward let say and it been like 10 sec also the bottom cloth doesn't follow the same direction flow so i total agree with lydo. Not that i think i need to add my weight to is critic.Just trying to make you think of why something flow in the direction that it flow.
One thing i don't like is how the foot line up with the shin guard of the furthest leg this also to me flatten the drawing because so much of the pose is in a profile fashion for dynamism always try to cover all the axis to create depth.
For depth don't just think in term of FG MG BG in term of where are each element but also think of those principle also applying at an individual level for example the arm is the FG the cap is the MG but there is no BG overlap so this mean you don't get as much depth as you could also considering that the arm is in profile you get a flattening effect the cap goes back a little bit into the distance that good the problem is you mostly only have 2 overlap per individual element and most case and those are mostly in profile so they don't had much x,y,z depth.That more of a critic for you to ponder on for future piece.
One thing i don't like is how the foot line up with the shin guard of the furthest leg this also to me flatten the drawing because so much of the pose is in a profile fashion for dynamism always try to cover all the axis to create depth.
For depth don't just think in term of FG MG BG in term of where are each element but also think of those principle also applying at an individual level for example the arm is the FG the cap is the MG but there is no BG overlap so this mean you don't get as much depth as you could also considering that the arm is in profile you get a flattening effect the cap goes back a little bit into the distance that good the problem is you mostly only have 2 overlap per individual element and most case and those are mostly in profile so they don't had much x,y,z depth.That more of a critic for you to ponder on for future piece.
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The journey of an artist truly begin when he can learn from everyone error.
Teamwork make your dream work.
Asking help is the key to growth.
The journey of an artist truly begin when he can learn from everyone error.
Teamwork make your dream work.
Asking help is the key to growth.