TMNT bebop redesign
#1
Hey daggers, looking for critics on my bebop redesign : )
I really want to get accurate anatomy, pose, perspective so any thoughts would be appreciated.
In particular i am having trouble with the foreshortening of the near leg and the pose of the arms.

[Image: IVCfLHS.png]
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#2
I like the sketch a lot. Great structure to the forms. I did a quick rejig. Basically just made the near leg larger and perspective warped it a bit to show more overlap and that it was coming forward more. Same thing to the near forearm. Check your perspective it's off in a few important places, figures need to be drawn in perspective too and this might help with your posing. Hope that helps



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