07-21-2017, 01:34 AM
Credit to BadWoolf for this gamification idea. I've tweaked it to suit my goals.
My name is Maria, or Mari, if you prefer, and I while I have been drawing as a hobby since I was a child, I never took it seriously, and for the most part, it was just something I did when bored or for fun. With that being said, I always had a dream of turning it into something more, getting better, and I'm finally wanting to put in the time and dedication to making my dreams come true. I might not ever be a professional, but I've always wanted to be able to come up with a concept in my head, and have my finished product actually represent my vision. If I could really express myself in my art, I would be happy. So, without further ado...
Aims:
• Create a portfolio with at least 15 finished pieces.
• Improve art quality through consistent study, trial and error.
• To complete a physical sketchbook.
• To stop negatively comparing myself to others.
• Embrace failure.
Rules:
• Any action that results in progress towards your portfolio gains XP.
• You must gain XP to level up.
• Each level must be started at 0 XP, unless you have XP that rolled over from the previous level (e.g. you needed 50 XP to progress from the last level, but gained 100 XP for an action, giving you a 50 XP head start on the next level).
• Each level XP amount must be fully earned before moving on to the boss fights.
• Boss fights do not earn you XP.
• You will gain extra XP for paintings which include a subject matter which is not yet represented in your portfolio (See list)
• Going out of your comfort zone is encouraged will be rewarded with extra XP (See list).
• To level up, post a breakdown of your XP gains for that level and a jpg of your boss fight in the thread.
• To "finish" a challenge, you must either start from scratch or complete a WIP.
• If an action or boss fight requires you to study/paint for [x] hours, it doesn’t have to be completed in one session.
Ways to Earn
• Study for one hour. - 100 XP
• Finish an illustration. - 100 XP
• Complete a master study. - 100 XP
• Complete a self-portrait. - 100 XP
• Complete a still life. - 100 XP
• Fill a page in your sketchbook (Digital or otherwise). - 50 XP
• Post work online for feedback. - 10 XP
Bonus XP Challenge
Earn an extra 100 XP for finished work that contains any of these unfamiliar subject matters, or 50 XP for simply studying them:
• Reflective surfaces (metal, glass, mirrors, water, etc).
• Machinery/Cars
• Sheer clothing.
• Varying facial expression/emotion.
Not Yet in Portfolio
• Life Drawings
• To be written.
‘Storytelling Elements’ Bonus XP:
The storytelling bonuses only apply to illustrations.
• 50 XP for implied interaction between two characters (e.g. looking at each other)
• 100 XP for actual character interaction (e.g. fighting, kissing, chasing), each extra character, clear character motive (the viewer can tell exactly what the character wants), clear character history (the past, profession or class of the character are obvious), and each prop which supports the story (magical artifact, weapon).
• 500 XP if your illustration has a dual narrative – ie, characters in the foreground are interacting in one way, and characters in the background are showing something else happening in the scene.
Levels:
Level One: 1,000 XP Boss Fight: Finish any painting
Level Two: 2,000 XP Boss Fight: Study for 5 hours
Level Three: 3,000 XP Boss Fight: Study 25 thumbs, then create 25 of your own.
Level Four: 4,000 XP Boss Fight: Finish any painting
Level Five: 5,000 XP Boss Fight: Finish an illustration
Level Six: 6,000 XP Boss Fight: Study for 10 hours
Level Seven: 7,000 XP Boss Fight: Finish any two paintings
Level Eight: 8,000 XP Boss Fight: Study 50 thumbs, then create 50 of your own.
Level Nine: 9,000 XP Boss Fight: Finish an illustration
Level Ten: 10,000 XP Boss Fight: Finish two illustrations
My name is Maria, or Mari, if you prefer, and I while I have been drawing as a hobby since I was a child, I never took it seriously, and for the most part, it was just something I did when bored or for fun. With that being said, I always had a dream of turning it into something more, getting better, and I'm finally wanting to put in the time and dedication to making my dreams come true. I might not ever be a professional, but I've always wanted to be able to come up with a concept in my head, and have my finished product actually represent my vision. If I could really express myself in my art, I would be happy. So, without further ado...
Aims:
• Create a portfolio with at least 15 finished pieces.
• Improve art quality through consistent study, trial and error.
• To complete a physical sketchbook.
• To stop negatively comparing myself to others.
• Embrace failure.
Rules:
• Any action that results in progress towards your portfolio gains XP.
• You must gain XP to level up.
• Each level must be started at 0 XP, unless you have XP that rolled over from the previous level (e.g. you needed 50 XP to progress from the last level, but gained 100 XP for an action, giving you a 50 XP head start on the next level).
• Each level XP amount must be fully earned before moving on to the boss fights.
• Boss fights do not earn you XP.
• You will gain extra XP for paintings which include a subject matter which is not yet represented in your portfolio (See list)
• Going out of your comfort zone is encouraged will be rewarded with extra XP (See list).
• To level up, post a breakdown of your XP gains for that level and a jpg of your boss fight in the thread.
• To "finish" a challenge, you must either start from scratch or complete a WIP.
• If an action or boss fight requires you to study/paint for [x] hours, it doesn’t have to be completed in one session.
Ways to Earn
• Study for one hour. - 100 XP
• Finish an illustration. - 100 XP
• Complete a master study. - 100 XP
• Complete a self-portrait. - 100 XP
• Complete a still life. - 100 XP
• Fill a page in your sketchbook (Digital or otherwise). - 50 XP
• Post work online for feedback. - 10 XP
Bonus XP Challenge
Earn an extra 100 XP for finished work that contains any of these unfamiliar subject matters, or 50 XP for simply studying them:
• Reflective surfaces (metal, glass, mirrors, water, etc).
• Machinery/Cars
• Sheer clothing.
• Varying facial expression/emotion.
Not Yet in Portfolio
• Life Drawings
• To be written.
‘Storytelling Elements’ Bonus XP:
The storytelling bonuses only apply to illustrations.
• 50 XP for implied interaction between two characters (e.g. looking at each other)
• 100 XP for actual character interaction (e.g. fighting, kissing, chasing), each extra character, clear character motive (the viewer can tell exactly what the character wants), clear character history (the past, profession or class of the character are obvious), and each prop which supports the story (magical artifact, weapon).
• 500 XP if your illustration has a dual narrative – ie, characters in the foreground are interacting in one way, and characters in the background are showing something else happening in the scene.
Levels:
Level One: 1,000 XP Boss Fight: Finish any painting
Level Two: 2,000 XP Boss Fight: Study for 5 hours
Level Three: 3,000 XP Boss Fight: Study 25 thumbs, then create 25 of your own.
Level Four: 4,000 XP Boss Fight: Finish any painting
Level Five: 5,000 XP Boss Fight: Finish an illustration
Level Six: 6,000 XP Boss Fight: Study for 10 hours
Level Seven: 7,000 XP Boss Fight: Finish any two paintings
Level Eight: 8,000 XP Boss Fight: Study 50 thumbs, then create 50 of your own.
Level Nine: 9,000 XP Boss Fight: Finish an illustration
Level Ten: 10,000 XP Boss Fight: Finish two illustrations