05-02-2016, 04:49 PM
(04-30-2016, 08:25 AM)Hobitt Wrote: Also ill stop obsessing about working at some dream job ill start now. Listened to a lot of videos by Feng Zhu and his ideas on how to build a portfolio so in between the crucibles ill work on my own projects and treat it like an actual job,and commit long term to one project really concept out everything (depending on the type of game i imagine it to be). (some people can come in the thread and be art directors and tell me to do a last minute change so ill have to adapt, since that happens in concept art right?!) So the goal is presentable concept art, and not "fan art" of concept artWow, Hobitt; very good points. So good, I think you may have inspired me to participate in these crucibles! I just want to improve and actually try my hand at an illustration for once. You rock, man.
I was going to critique you on your method of studying until I saw your CC pieces: before, you really shotgunned your studies...they were real varied in subject matter and I couldn't tell what it was you were exactly trying to improve upon in each study. However, ever since you began the crucible challenges, you began pumping in more work in very SPECIFIC studies towards a verrry SPECIFIC goal and yaaassss: you leveled up accordingly. :))
Thanks for inspiring me and good job on your pursuits!!