08-03-2012, 02:57 AM
Hi Flo, this is a great piece, since it looks like a concept creature design I think its ok that the other leg its not showing since the 3d people will be able to model it by mirroring the thing, my main critique is the legs and how they look so spread out from the main body (I think they should be more to the center of gravity of the main shape), and the upper claws look a lot heavier so when it attacks the inertia will drive the whole body forward. Maybe if you make the arms (or whatever those things are called) less bulkier. Please take this critique with a grain of salt because I am learning too. Feel free to critique my critique, am i doing it right? English is not my main language.
Oh and another thing, try a little indication of the creatures environment just on the plane, is it rocky? leafy? sandy?, I think it will help because now it looks like the claw/legs will slip on that surface.
Oh and another thing, try a little indication of the creatures environment just on the plane, is it rocky? leafy? sandy?, I think it will help because now it looks like the claw/legs will slip on that surface.