11-04-2016, 08:23 PM
@neo: Nah, it's an invasion, but I can see why you'd read it differently. Like you guessed, I imitated the bobby chui painting in which rabbits are being lured in by some kind of camouflaged predator to some degree with my final this time, and maybe I went further in that direction than I intended subconsciously.
@Amit: I've been trying to get the same amount of control over my digital sketches as I do over traditional, so in a way it's pretty encouraging that you've been fooled into misremembering that those were traditional sketches. As for rendering... well, I don't enjoy doing it because it's way too time consuming, but I also think that in order to be able to do a good looking simplified lighting scheme for an illustration you need to have a pretty good understanding of rendering, the same way you need to have a good understanding of facial anatomy to be able to draw stylized faces. In a way the trick seems to be taking the methods concepts you use to draw a (somewhat) realistic looking face and putting them in different relationships to each other. I could try doing something more along those lines in terms of rendering the next time around, but like you said I'll need a better understanding of lighting to make it work.
@Amit: I've been trying to get the same amount of control over my digital sketches as I do over traditional, so in a way it's pretty encouraging that you've been fooled into misremembering that those were traditional sketches. As for rendering... well, I don't enjoy doing it because it's way too time consuming, but I also think that in order to be able to do a good looking simplified lighting scheme for an illustration you need to have a pretty good understanding of rendering, the same way you need to have a good understanding of facial anatomy to be able to draw stylized faces. In a way the trick seems to be taking the methods concepts you use to draw a (somewhat) realistic looking face and putting them in different relationships to each other. I could try doing something more along those lines in terms of rendering the next time around, but like you said I'll need a better understanding of lighting to make it work.