Developing a slick illustration workflow
#9
A goal that is achieve alway leave the place to newer goal so i would like to add that optimisation of the process is key.I add my personal note those each point

1.Search for inspiration (base on the brief or you own goal).
(Set a limited time do avoid what i call over inspiration)(too much liberty to explore))
2.Do thumbnails (to brainstorm compositions.Set a decent amount of thumbnail to explore until satisfied,making sure to mix thumbnail together to increase the complexity of randomness and avoid simple repeatitive thumbmail.)(Possibly ask for a new imput )Get some other reference if the thumbnail don't get you inspired enought
3.Select the best composition.
(At this stage you could use a forum or a mentor to review what been done and comfirm what is wrong right)
4.Gather references related to the selected composition.
(Here the key is to have a some stocked reference of many subject you can pick from almost all the time to speed up this stage also it important that if you do research for reference you use either googleor something like pinterest.I Personally suggest pinterest because people create grouping of similar related reference to choose from.)
5.Do art studies related to the selected composition.
(Here the key is understanding clearly what you wish to focus the study on it can be a simple or more advance study mixing many fundamental but it need to be clearly define.)
6.Do the gesture drawing.
Simple CSI the line need to be expressive and energic.
7.Do the construction drawing.
(I advice starting to reduce what being seen as really the most simple geometric depending on the skill you have in construction you can either go straight to organic form or the big form first than adding ontop.)
8.Paint block-in of big shadows.
(I would also say here that you want to look at the intensity and the type of the shadow and the origin)(Working from big to small shadow or using shadow that connect together to avoid proportion error.) 
9.Paint block-in of big full lights.
(Direction,type of light,time of the day)
10.Paint block-in of big mid tones.
(This can be skipped by using the canva as the mid tone)
11.Add the darkest darks.
12.Add the highlights.
(Color temperature,reflectiness of the materiel,orgin and intensity of the light source)
13.Blend.
(I think here what important is the brush size and using every stroke with intelligence)
14.Paint details.
I think this is what really define and artist here you showcase what you observe and what you really want the viewer to look at.No amount of detail will fix a drawing base on poor Draftmanship)
15.Take a break.
(Use that time to experiment on a specific aspect you wish to refine or simple clear your mind(side note you can go do physical activity to focus the mind on the body or go you can do some meditation to clear the mind each one will adjust the energy depending on what should be clean before going back)(For example if you you need to strech you can go walk and get something to drink or eat to feel even more refreshed.You can meditate to understand what is going on inside yourself like what on your mind at that moment that doesn't help you focus on the work(this a subject itself)Having a clear mind make room for better answers and less distraction.

Will you take the break you can leave the work to someone so that when you come back he as a few thing for you to improve.

16.Finally finishing details.
(Flip the canva a last time and make sure to adjust the image contrast if need be and fix anything that need to be push or need to be reduce.

17.Study people work
18.Feedback!!!!!



My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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RE: Developing a slick illustration workflow - by darktiste - 12-13-2017, 10:04 AM

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