05-07-2018, 03:12 AM
(05-07-2018, 01:52 AM)Fedodika Wrote: karl simon probably used a bunch of photo textures, knocked em down with some blurs to make it look painted, added some glowing yellow light in the corner and used some overlaps and well placed light and dark shapes.
I tell people this all the time, but I dont think doing splash paintings like this are going to help you improve quickly; If anything you might be satisfied and get a few good reactions from people on social media or something, but you could get sucked into doing these all the time and your drawing skills will not progress to meet the immense amount of time you spend rendering them to keep up.
If youre having fun and could care less about improving fast, disregard what i say, but i've seen too many people get sucked into just painting all the time and it costs them years of their lives as far as being employable. Drawing well is where its at, and painting just naturally follow appealing drawings
What do you think I should be doing to improve then? I like the stuff I'm doing now because I feel its varied and not just what I'm comfortable with, its forcing me to think a lot and I'm doing a bit more drawing too, I think for this Guilty Gear fanart I made a pretty tight sketch before getting into painting. When it comes to doing studies I just keep painting until I come across something I have no idea how to make, for instance the foreground hand, I don't know how to draw a foreshortened hand so I watch a video or two, find some reference, draw the hand 20 times and eventually I get something. Much more fun to do things this way.
I just like how challenging my current approach is but I'm open to ideas, do you think I should focus on doing drawings more or maybe do some more design oriented stuff?