03-14-2019, 07:12 AM
(03-13-2019, 07:02 PM)Hobitt Wrote: You didin't redo the previous one as i recommended and did not apply the advice i gave you, but i have another paintover.>
You drawings still lack form, i really think you could benefit from some perspective drawing , look up scott robertsons stuff if you want to get into that, the painting on the right was done with 3 flat values you don't need texture to show form.I still recommend that you repaint some of these applying the advice.
The problem is i actually did follow your advice maybe not from A to Z but i tried to improve my lighting consistency.Since i think form isn't my biggest problem i choose to focus on lightning inconsistency problem first.
My light is directly above the object in this piece no from the top left but now that i take look at it again my highlight on the wood should be darker or else it imply that the light source coming more from front than from above.
I definitively know that light and shadow isn't my strongest fundamental.I think my problem is that i should indicate as you did with an arrow from where the light it coming from so i can check if it stay consistent.
I think you also have a fair point about form but i think you discard the idea that rock can also be rounded or rather flat.I seen in your sketchbook how you do your own weapon design it really 3d line i think that why you insist i follow your example.
I think the next step is to ignore the rendering as you suggest and to focus on simple value and light.