11-29-2019, 12:05 AM
(11-28-2019, 09:44 PM)Who Wrote: I see you still mostly refuse to take on board valid feedback and continue on in a stubborn way with your 'phases' of work that aren't much related to solid fundamental study that may actually have helped you spend much less than a week rendering a completely flat side on view of basic shapes with no dimension to them. Not to be mean about the gun. It's ok I suppose. The silhouettes were solid. BUTI am a stubborn person it not a new thing because i actually have a plan of action but people keep suggesting stuff to add to this plan of action that derail the feeling that i am in control of the direction that lead me toward my goal.As much as i would like to believe any criticism is constructive i don't do this as an hobby therefor it make me appear rigid to those who have no idea of why and frankly i don't have to much time explaining myself but i guess i care enough about your criticism to give you more information on my situation.
Do you understand I wonder how important being able to draw what you see well, in the first instance, is to pretty much everything that follows on? You seem to have a strange idea of how these things fit together? This is not what a concept artist even does. Your pistol for example, can be downloaded as a free file from anywhere on the web with much better render or as a photo and then adapted in less than a day to provide many more iterations of design.
Repeating again only what many people have said already, Why do you not learn how to draw well first and understand how these fundamentals actually come together before using digital tricks and processes to do the easiest most basic thing, instead of learning the hard stuff that you claim is easy? Do you believe it is some trick that people are trying to pull on you when it is suggested? I have not met a single high level concept designer that advocates for disregarding practicing fundamental drawing skills as much as you appear to do. Where do you get your study/project ideas on what to work on from?
Now let get into your question define what is drawing well? I only got my work to speak for itself when it come to showing what fundamental i am miss and i totally see why people get piss to see 2d render and it reaching a point were it almost like i am a fraud or something clearly people want also to see the traditional side of my work because it matter to artist. Idk what to show people to convince them that i understand the fundamental maybe i am just pretending to understand them i am certainly not perfect in my fundamental i am not trying to convince anyone at all that maybe why i am not showing this kind of stuff in here.I am not even trying to disagree with you fundamental are important i simply got no love for them in here in particular.My fundamental should still transpire through my work i believe.No?Clearly i am not a beast when it come to perspective not a beast when it come to light and shadow.
''Where do you get your study/project ideas on what to work on from?''
I have taken some art class and i have a collection of book and video but now i am on my own.I am making my own course that touch many aspect of concept art.I have took the time to try and also searched what were the branch of concept art i was interested in.My project help me explore those area.Those project lead toward a portfolio.For example right now i am touching many different era of weapon design and costume design.I also have an interest for creature design i have touch environnement design but i saw that it was more than i could chew back than and probably still is for me right now.
I am gonna end here as to leave space for you to answers and not get to lost in what i say.