12-19-2019, 04:50 PM
(12-19-2019, 02:30 AM)Demon Lizardman Wrote: It's great you are coming up with new designs. The shading looks very flat though, I recommend studying the human head, shadows shapes and the planes of the face. I think that would help you with creating more efficient designs and believability. Bryan Lee has good tutorials as well as Andrew Loomis.This was kinda the idea to make it read as flat this time this why you have that with border around the design i even mention going for a sticker feel.I think the main reason it flat is that i don't present the subject from a 3/4 view but from a full frontal view i don't think it a matter of shading but rather the eye missing information about the x y z axis and some perspective cue .If you go back just a page back you can see i practice a gun and it totally read as 3d with no shading.I certainly feel that maybe including a mannequin head under the costume could contribute to giving it more form. Since this is not a turn around study you have all the reason point toward it being flat.
The main objective here was to practice helmet design it more aim at shape and color so form is secondary. Thx for all the idea.